CARTHAGE
Proposal for Game Design
High Concept: Historic Espionage of 'Assassins Creed'
meets the brutal world of 'Gladiator'.
Premise: A slave in Ancient Carthage,
your fate seems a certain death. That is until you are paid visit by a mysterious benefactor who buys your freedom. However, your benefactor has plans for you and freedom proves more perilous than the fighter's pit as you must sneak, steal, slash and vault your way through Carthage to uncover her secrets.
Synopsis: Our heroes consist of lower members of Carthaginian society. One, a Carthaginian pauper and convicted thief. A Celtic warrior, a last survivor sold for his(her) ferocious martial
valor. Lastly, a Berber mystic born into debt and servitude.
Our Heroes find their freedom bought by an unknown master. However, in return this master expects something which requires their special talents. They are to intercept something of value believed to be in the hands of pirates in a smaller nearby town. Furthermore, if they succeed they are promised enough wealth to begin a new life.
It isn't long before our heroes are approached by familiar people's who seek to guide them and outfit them with their traditional items and training but with the training comes warning to be mistrustful of the Aristocracy and foreign ways.
Eventually they find themselves embroiled in a web of political deceit pitting the two great superpowers of Carthage and Rome at odds. But not everyone is playing on the side they appear and the players must be careful for the consequences may well be the destruction of an empire.
CARTHAGE
USPS:
·
Unique Cooperative Action Playstyle
·
Historical Setting
Features:
·
Detailed Character
Customization
·
Fluid Real time Action Based combat
·
Beautiful Hi-def graphics
·
Multiple Fighting Styles
·
Player choice driven plot
·
Multiplayer
Genre: Action-Adventure
Target Platform: Playstation,
PC, other consoles secondarily
Target Customer: Male 18+, some female enthusiasts. Primarily interests 'action' console gamers as well as potential historical game and RPG buffs. Characters will be available in both genders and their roles as such are historically accurate and appropriate to the story.
Competitive Analysis: Contemporaries: Assassin's Creed II, God of War II
THE X = 'COOPERATIVE physical action challenges in a fantastic setting' (c) Brian McIntosh 2010